Fixed original weapon gaining cooldown of what last was in your secondary slot when picking up a new weapon while having only one (mostly affected only Chicken and Robot).Frog can now use Hammerhead mutation - use active ability when standing next to a wall.Enemy' slugs will no longer hit things while on last (almost gone) frames of animation.Maggot spawns can no longer be duplicated on loops.Elite inspectors no longer pull non-moving projectiles.In a particular location, other cars no longer explode when using one of them.IDPD explosions appearing on one spot no longer stack horizontally.The game will take minor effort not to spawn the player right on top of cars/generators. ![]()
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